My Gaming Update: May 2017

by Matthew Thompson

It has been a little while since I’ve done a gaming post, so I thought I’d do a quick gaming update about what I have been playing this past month. Here it goes Continue reading

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Tales from the Borderlands Impressions

by Matthew Thompson

In my quest to fall for one of Telltale’s newfangled, choice-based adventure games, the third time is apparently the charm. When I tried The Walking Dead a few years back, I didn’t quite get what all the fuss was about. When I played Game of Thrones, I was disappointed with how boring I found it to be given how much I love the world of the TV and book series. I still remember questioning the very idea of a Telltale game set in the Borderlands universe, but it was from this unlikely source that I would finally find something from the developer I could love Continue reading

Five Thoughts on Uncharted 4

by Matthew Thompson

This is the game I have been waiting this whole gen for and I’m happy to say Uncharted  4 has lived up to the hype for me, delivering one of my very favorite gaming experiences of all-time. I struggle to be able to put into words my feelings about the game, but I’m going to try to (in a likely very unsuccinct manner) over the course of at least a couple of posts. I hope to talk in more detail about my favorite moments from Nathan Drake’s final adventure sometime in the future, but this first post will focus on five major thoughts that I came away from Uncharted 4 with and I will do so in a spoiler-free fashion. Here it goes Continue reading

My Top Ten Ratchet & Clank Weapons

by Matthew Thompson

(A few years ago, just before the release of the last Ratchet & Clank game, Into the Nexus, I wrote this post about my favorite weapons from the long-running series on my old blog. With the Lombax and his robot pal’s debut on the PlayStation 4 imminent, I figured it was a good time to bring this article over here to my current site.)

The Ratchet & Clank series is home to some of the most creative and fun armaments you will find anywhere in gaming. Choosing my favorites was no easy task. And for the sake of variety, I’ve tried to include an assortment of different weapon types (or I’d end up including several morphing weapons for example). With that considered, here are my top ten Ratchet & Clank weapons to date Continue reading

Five Thoughts on Far Cry Primal

by Matthew Thompson

In place of reviews which I have grown to not particularly enjoy writing, I am going to try out a new recurring feature called Five Thoughts. Here I will simply focus on a handful of things that stood out to me about a game as a way to give some impressions, but without feeling my usual need to cover everything in an exhaustive fashion like I do in reviews. For my initial attempt at this new type of post, I will be talking about the first major new retail release of 2016 I managed to complete, Far Cry Primal. Here it goes Continue reading

Best of 7th Gen: #7-Rayman Legends

by Matthew Thompson

(I am counting down my 25 favorite games of the last console generation. I explain a little about how I put the list together in this introduction. And you can see a collection of all my articles on the Best of 7th Gen compiled here.)

My experience with the Rayman series was pretty minimal before they brought the limbless hero back in his two-dimensional form, but I quickly fell in love. The resurgence of 2D platformers over the last decade has brought about some real gems, but none were better than Rayman Origins and its sequel Legends. This is top of the line platforming and level design married to art direction and visuals that remain among the finest in gaming even years later Continue reading

Uncharted 4 Multiplayer Beta Impressions: Part 2

by Matthew Thompson

Earlier this week, I posted Part 1 of my look at the Uncharted 4 beta with a focus on the core mechanics and loadout system. Today I am back to break down the maps and a slew of other things from my hands-on time with the competitive multiplayer. Here it goes Continue reading

Uncharted 4 Multiplayer Beta Impressions: Part 1

by Matthew Thompson

I had intended to do an in-depth write-up on the Uncharted 4 multiplayer beta back in December before I got caught up in working on my year-end lists. After having another go at the game during the recent stress test, I thought now was a good time to come back to this topic. So here it goes (I have also embedded some videos of me playing the beta in these posts, so feel free to check them out) Continue reading

Best of 7th Gen: #8-Sly Cooper: Thieves in Time

by Matthew Thompson

(I am counting down my 25 favorite games of the last console generation. I explain a little about how I put the list together in this introduction. And you can see a collection of all my articles on the Best of 7th Gen compiled here.)

It had been years since Sly 3 released when we found out there would be a new entry in the franchise coming to the PlayStation 3. As a big fan of the series, I was ecstatic to see the thieving raccoon and his band of animal pals returning. Yet I couldn’t help but be slightly apprehensive since the game would feature a developer switch which gaming history had taught me to be wary about. Thankfully, these worries were unfounded. Not only did new developer Sanzaru Games deliver a worthy addition to the series, they managed to beat Sucker Punch at their own game giving us the best Sly game yet Continue reading