The Good and Bad of the Mirror’s Edge Catalyst Beta

by Matthew Thompson

This past weekend I had the chance to log in some time with the Mirror’s Edge Catalyst beta and I’m here to give some impressions. Since this is a beta, I will forgo any discussion about graphics or performance and focus more on the mechanics, design and what new stuff Catalyst is bringing to the series. I’m going to break this into some Good and Bad bullet points for this post (worth noting of course that things I discuss here could change in the full game). Here it goes Continue reading


Five Thoughts on Halo 5’s Campaign

by Matthew Thompson

A couple of weeks ago, I talked about the gigantic bummer that was the lack of split screen co-op in Halo 5, but I didn’t get to dive into any real in-depth impressions about what Halo 5’s campaign had on offer. But that is precisely what I am here to do today in another edition of Five Thoughts, this time about the fifth proper entry in the Xbox’s seminal FPS series. Here it goes Continue reading

My Top Ten Ratchet & Clank Weapons

by Matthew Thompson

(A few years ago, just before the release of the last Ratchet & Clank game, Into the Nexus, I wrote this post about my favorite weapons from the long-running series on my old blog. With the Lombax and his robot pal’s debut on the PlayStation 4 imminent, I figured it was a good time to bring this article over here to my current site.)

The Ratchet & Clank series is home to some of the most creative and fun armaments you will find anywhere in gaming. Choosing my favorites was no easy task. And for the sake of variety, I’ve tried to include an assortment of different weapon types (or I’d end up including several morphing weapons for example). With that considered, here are my top ten Ratchet & Clank weapons to date Continue reading

Five Thoughts on Far Cry Primal

by Matthew Thompson

In place of reviews which I have grown to not particularly enjoy writing, I am going to try out a new recurring feature called Five Thoughts. Here I will simply focus on a handful of things that stood out to me about a game as a way to give some impressions, but without feeling my usual need to cover everything in an exhaustive fashion like I do in reviews. For my initial attempt at this new type of post, I will be talking about the first major new retail release of 2016 I managed to complete, Far Cry Primal. Here it goes Continue reading

The Worst: No Split Screen Co-op in Halo 5

by Matthew Thompson

(The Worst is a new feature on The Triple Option where I get to rant about things that are… well… the worst. Enjoy!)

To get to my inaugural choice for The Worst, we must first travel back in time. To before I ever wrote a blog. Before my favorite TV show had aired a single episode. Back when my dream of a Naughty Dog-developed Jak game on the PlayStation 3 seemed not only possible, but probable! Back when I thought that Math degree I was toiling away at would be a lot more useful. That’s right, we are headed back to my college days, way back in the mid-aughts Continue reading

Best of 7th Gen: #7-Rayman Legends

by Matthew Thompson

(I am counting down my 25 favorite games of the last console generation. I explain a little about how I put the list together in this introduction. And you can see a collection of all my articles on the Best of 7th Gen compiled here.)

My experience with the Rayman series was pretty minimal before they brought the limbless hero back in his two-dimensional form, but I quickly fell in love. The resurgence of 2D platformers over the last decade has brought about some real gems, but none were better than Rayman Origins and its sequel Legends. This is top of the line platforming and level design married to art direction and visuals that remain among the finest in gaming even years later Continue reading