by Matthew Thompson (Images-Insomniac Games, this game’s site can be found here)
(I was trying to work out how to discuss E3 this year (Note: I was not there, just watched it from home) and I’ve settled on rolling out about 10-15 small blogs over the next two weeks. Each will focus on a game shown or announced at E3 that caught my eye and will be presented in alphabetical order. I will include some other impressions when appropriate as well. You can find all of these blogs archived here. Enjoy!)
Every time I see Sunset Overdrive, I love it even more. It is exactly the kind of new IP I wanted to see from Insomniac and it really seems to play to their strengths. Its vibrant colors and wacky weapons remind me of my favorite series of theirs, Ratchet & Clank. But it is not simply a copy of that game. Sunset Overdrive brings with it a very different style and the open-world and traversal should help it stand on its own. I’ve always loved the idea of a game closely marrying its platforming and combat components. Prince of Persia: The Two Thrones did this by incorporating platforming into a stealth kill system that helped you bypass lengthy melee encounters. The Uncharted series had shootouts breakout while climbing and allowed you to use the verticality of the level designs to get the angle on enemies. But Sunset Overdrive seems to really take this to another level. You are constantly moving as you grind on rails, bounce off canopies, and slide down ziplines all the while taking on hordes of enemies throughout the city. And the newly announced 8-player co-op mode sounds like a blast too. Above all, Sunset Overdrive just looks like a ton of fun. I’m not sure when I will get an Xbox One, but I am so excited to play this game once I do.
A few more things:
- This is the highlight of the Xbox One’s current exclusive line-up, but I thought MS had a great showing at E3. The Master Chief Collection looks to pack so much content. New exclusive announcements like Scalebound and Crackdown were welcome. And they had a good mix of attractive third-party games to show off as well. And I loved the pacing. They said it would be wall-to-wall games and it really was. I have a couple more games from their showing I will talk about at the end of my Games of E3 series, but their whole conference was really good.
- On that note, I have sort of run out of gas on these blogs. So I will do one more post focusing on a single game and then throw the other handful of games I didn’t get to into one more blog. Nothing against those games, I just don’t think I have six more of these in me and I want to get back to some other gaming topics and away from these daily posts. So those will be up in the next few days! Then I will get back to talking about stuff I’m actually playing.